What’s holding me back on rendering is motion blur,
First of all, motion blur is a kind of visual effect commonly used in animation or film and television production, which simulates the blur effect produced by fast-moving objects in actual photography. When the camera’s shutter is open, objects in motion move within the shutter time, creating a stretching or blurring effect in a single frame image. Motion blur adds realism and fluidity to the picture, especially when representing fast movements.
As mentioned in several previous blogs, my character moves very quickly in some shots, such as 008 and 017, and this motion blur is not limited to the character, in shot 010, the character and the camera are relatively still, so the motion blur here is reflected in the background



However, when I was rendering, I noticed that there was no motion blur in the originally rendered shot, and I filled in the instructions for motion blur in the Console Variables with a value of 4, but it didn’t have the effect I wanted. But after I kept checking, I found that first of all, in the camera Settings to turn on the motion blur option, you can set the MIN and MAX values, and their matching frame rate. After turning this option on, my motion blur was rendered successfully

I didn’t adjust too much on bloom and lens flare, because it didn’t affect my overall effect much, and the motion blur turned on May have partially affected bloom and lens flare’s effect