Week 4 : TD & TD music

Today we introduced TouchDesigner

  1. Introduction to TouchDesigner (TD):
    • TD is a node-based system and programming language used for creative industries.
    • It’s easy to learn and useful for quick tasks compared to other software like Maya or Unreal.
  2. Comparison to Processing and other creative coding platforms:
    • Similar to Processing and P5.js, TD offers visual coding capabilities.
    • It’s favored for its ease of use and quick experimentation.
  3. Features and Capabilities:
    • TD supports real-time compositing, rendering, and data visualization.
    • It’s versatile, handling various media inputs and outputs, including videos, images, and data.
  4. Operators in TouchDesigner:
    • Texture Operators (TOPs) for 2D and 3D images.
    • Channel Operators (CHOPs) for time-based data.
    • Surface Operators (SOPs) for 3D geometries.
    • Compositing Operators (COPs) for compositing and processing tasks.
    • Material Operators (Mats) for handling materials.
    • Composite Operators (Comps) for organizing operators.
  5. Best Practices:
    • Keep projects organized with groups and annotations.
    • Organize nodes horizontally for clarity.
    • Use Nulls to mark the end of logic.
    • Save frequently and start with smaller projects.
    • Embrace trial and error and be open to unexpected results.
  6. Cost and Resolution:
    • TD offers cost-effective solutions with good resolutions and frame rates.
    • Higher resolutions may require a subscription and powerful hardware.
  7. Tasks for Practice:
    • Create compositive sequences using film footage.
    • Remix soundtracks using film sounds and apply reactive effects.
    • Experiment with OSC control and feedback loops.
  8. Resource Sharing:
    • Shared project files for hands-on practice.
    • Encouragement to follow demonstrations and explore tasks.

Artifact process 01

I plan to make a rather absurd and dreamy emotional short film with no narrative. The overall atmosphere is mainly enhanced by the switch between shots, the operation mirror and the background music. The main keywords included in the scene are: medieval churches, religious sense, dragons and machinery, light and shadow and dance

After finding the fantasy scene I needed, I first tried to make a character animation

Then I put the clothes in MD to make, mainly referring to some skirts of the show. Here, I want to make a style of long skirt biased towards Greek goddess,

Then import the character animation and the dress into ue