Today we going to keep working on our layout. And about the character and background part, I need to think about what happen before and after my story.
And during this week, I use my rigging character displace the cube in my layout.
Ual 23/24 MA 3D Computer Animation
Today we going to keep working on our layout. And about the character and background part, I need to think about what happen before and after my story.
And during this week, I use my rigging character displace the cube in my layout.
This week I finished the modelling of the Boss.
These are some process.
In order to better rig, the head parts of the Boss are removable, and the body parts are merged together, like a spine, and the four legs are placed side by side.
These are three views of the Boss.
This week, we began contemplating the characterization of our characters. It’s essential to consider who they are, where they are, what they’re doing or where they’re going, why they’re doing it, and how they can achieve their goals.
Alpha:
who(characteristic) | Alpha is an outgoing, open, hot-tempered, confident, reckless, and bubbly girl who is set on stealing a treasure ball. |
where | The remains of a temple in a forest surrounded by mountains, full of plants and rocks |
what happen | alpha wants to steal one of the treasure balls mentioned in her scroll, But that ball was gamma’s toy ball. |
when | Day, morning, sunny and cloudy, with a little fog in the forest |
why | / |
how | Just walk over and pick it up |
Gamma:
who(characteristic) | Gamma is a large cat and can look a little fierce. It likes to spoiled and play ball, lively and active, full of vitality. |
where | / |
what happen | gamma’s ball was taken by alpha as a treasure, and gamma thought alpha was going to play with it, but alpha thought he was going to be killed. After alpha was scared, alpha retaliated by throwing gamma’s ball too far, and gamma couldn’t pick it up, so gamma got angry and started running after alpha |
when | / |
why | / |
how |