Week 6 : Collaboration unit-Stylized landform modelling

Today I finished the landform modelling in MAYA, this is the design by Arya

concept design

Basically, I used two methods to build the landform. One involved using a single mesh and moving the vertexs. However, I realized that the mesh might become excessively dense (left land). Consequently, I switched to creating polygons to outline the reference shape. Then, I proceeded to clean up faces with more than five sides, allowing Maya to automatically correct any irregular polygonal faces in the right land.

This is the final and some details

Leave a Reply

Your email address will not be published. Required fields are marked *