Natural Biological Movement: The animation should simulate the walking pattern of real organisms, including the natural swing of the body, stride, and walking speed. | |
Body Posture: Ensure that the character’s body posture looks naturally smooth with each step. The movements of joints such as knees, ankles, and hips should be reasonable. | |
Gravity Balance: Maintain the character’s center of gravity balance, ensuring a stable posture in each step. | |
Consistency in Stride: Ensure that the stride remains consistent throughout the entire loop. | |