Week 6 : Walk cycle

Natural Biological Movement: The animation should simulate the walking pattern of real organisms, including the natural swing of the body, stride, and walking speed.
Body Posture: Ensure that the character’s body posture looks naturally smooth with each step. The movements of joints such as knees, ankles, and hips should be reasonable.
Gravity Balance: Maintain the character’s center of gravity balance, ensuring a stable posture in each step.
Consistency in Stride: Ensure that the stride remains consistent throughout the entire loop.
Blocking

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